Does anyone play planetside anymore 2017




















Nerf air, buff all AA and introduce new AA weapons. Where any one of those options would have been sufficient, all three have destroyed the air game. Players who like to fly feel alienated. Balance is delicate, and SOE seems to deal with changes like a bull at a gate. New weapons affect on balance not thought through. In their quest to milk the population, new weapons are rushed and not tested properly.

A good example of this? Players cried that it was ridiculously OP when it was on test and all of this feedback was ignored. So ZOE goes live, and lo and behold, it's crazy OP and destroy's the game in favour of one fraction for 2 3 weeks before SOE smacked it with the nerf bat.

Then we have players who certed into ZOE complaining about the amount certs they dropped in it! Minor bugs that have been in since Alpha still aren't fixed. It's the little things that make a great game. Unfortunately, bugs which should NOT be in a game are still present. It makes the whole game feel somehow 'sloppy'. New players are not eased into what's quite a complicated game.

There needs to be a bunch of IN GAME tutorials and missions which give new players an overview of what the games all about, and give them a fighting chance.

As it is, you have heavily experienced players flattening the new players. The experienced players feel bad, the new players leave. It's not a good system. This game is about team play, but as a new players there's no incentive to join an outfit, or any outfits welcoming enough for new players depending on the server.

You should automatically be signed up to a large fraction outfit, with players dedicated to getting new players into the battle fast. No CR command rank. Players in PS1 had to earn squad leader status through well, leading squads, which earns a player command ranks.

There's no leader development, so it's a bunch of idiot's trying to command the battlefield with no experience. At least with CR you had to earn the right to command. I won't go on, although this list could go on forever. The bottom line. Avoid for another 6 months if it lasts that long.

If the dev's shape up and really start looking into the above issue's then this game will be unbelievably good. As it stands, it's not worth the time, and if you're a PS1 vet like me, you'll feel let down and betrayed. You fight over bases for Cert points. There's no other point. It seems like the whole game revolves around high Cert prices for items so players will be enticed to spend Station Cash on items instead. It's like logging into a round of BF3 Conquest with an Infinite score limit.

There isn't any crispness here. Bases are indefensible and are designed as simple TDM maps with a few Sabotage elements. ATI users suffer the most. Its Great that there're a lot of people to play with and to communicate with, the gun play isnt reall skill based and isnt any fun really to play over long grinds. Plus the Beginning sucks. This review contains spoilers , click expand to view.

Planetside 2 is one of the most disappointing games i've played. Some people think thousands of players battling on one big server is cool, but for me it makes the game laggy and frustrating. There is no auto balancing of any kind that allows for players to face equally skilled foes. No vehicle piloting or aiming, what your enemies even look like. Another thing is that there is no way to earn better weapons other then buying them with real money, not in game credits or something.

Its more of adware or some sort of troll virus then a game really. The game is only free to play if your intentions are dying to spawn campers and the constant feel of losing. The game ultimately feels like a massive grind-fest if you do not give into their high priced bonuses and items. Hackers everywhere. Now the new hack added to all the regular ones is to somehow mess with the collision in the game to send you flying from the spawn half way across a continent to fall and die.

This game is riddled with bugs and hackers everywhere. When I first heard about Planetside2 I was beyond psyched for the release. I was fortunate to get into late beta and played for the final 3 weeks of beta through release. I've When I first heard about Planetside2 I was beyond psyched for the release. I've currently logged well over hours of post release play time.

That being said. I really wanted to like this game. Every time I log into the game I don't think, "this game is so awesome". I think, "Man, I really miss Planetside 1". The truth is that the developers, Sony Online Entertainment, took what was an amazing original game and essentially threw it away. This is NOT a sequel to Planetside 1.

It is a dumbed down, watered down, shallow ghost of the original. Combine this with massive in-game vehicle and infantry balance issues and the fact that that the development team has very little interaction with the player base and you have a recipe for low population of players on most servers where the term "Massive" is starting to become a bit of a stretch.

Planetside2 was clearly released to market way too soon. The game should have stayed in Beta for at least another 4 months. There are many bugs in the game and way too many balance issues at this time to retain a strong player base.

At its core I think its clear that the folks in charge of this title with such amazing potential at SOE are the wrong people for the job and are basically steering this title into the ground.

The game ultimately fails due to what makes it special: large scale warfare lacks focus. If some system which attracts all the three factions to compete for the same battlefied objectives at the Casting aside forgiveable minor bugs and unforgiveable CTD-problems, PS2 is fun for some time.

If some system which attracts all the three factions to compete for the same battlefied objectives at the same time was applied, the atmosphere would rise greatly.

Also, the BOs buildings, locations etc lack imagination. My fav multiplayer scifi-shooter is BF It has less of everything, but its heart is bigger. There are no thousands of players as the previous review mentioned. If you're playing during the night you can barely find a 10 player fight across the whole continent and that says something. After playing this I felt like I accomplished nothing and in order for me to advance I had to buy a new weapon with real money. Never played PlanetSide but heard wonderful things about it.

Gave this a try while seeking something to replace Tribes Ascend. Needless to say the game did not live up to the hype. The gorgeous sprawling environments do not make up for a complete and utter lack of direction as it pertains to basic objectives within the game. Having logged a few hours I can say with reasonable certainty Never played PlanetSide but heard wonderful things about it. Having logged a few hours I can say with reasonable certainty that I have no idea who is on what team, why they're all shooting at each other, or even if we are winning.

Confusion of this level is only compounded by the terrible vehicle controls, counterintuitive interfaces at terminals, and frustrating lack of instruction regarding basic class advantages and disadvantages. I have no doubt that all of this will see its way into a future patch should the game survive long enough but one has to wonder why PlanetSide 2 was released at all as it is so obviously unfinished. For me, this game is frustrating, not fun, and essentially pointless.

I suppose part of the problem is the learning curve. You start out just thrown into the map somewhere, with no clear assistance in figuring out where you should go, what you should do, why you should be doing it, or how to succeed. In my experience, I just ran towards some apparent objective getting murdered over and For me, this game is frustrating, not fun, and essentially pointless.

In my experience, I just ran towards some apparent objective getting murdered over and over again. Either that, or I just ran around the humongous map with no one at all anywhere near me. The whole experience was just terrible.

I pored several hours into this, but just couldn't find the motivation to stick it out to see if things would get better. This game looks good; that's about the only good thing about it.

There's no backstory or reason why these factions are fighting each other. There's a 30 second intro video and then you get dropped into battle. The first couple hours of me playing was me trying to look for a fight playing at midnight and when I did, I instantly got killed.

High learning curve. Also, in a fight, you'll This game looks good; that's about the only good thing about it. Also, in a fight, you'll mostly be trying to get outside of your base because there's constant spawn camping. There's nothing to pull you in. This game isn't necessarily hard; it's more annoying or frustrating. I wouldn't bother with this game, but chances are you will try it just due to all the hype. Let me start with the main problem with planetside - It is far too graphically demanding.

Even some of the top end PC's and gaming laptops struggle to make this game run smoothly and it may cause you to buy better software and still discover the game cannot run. There is nothing unique about planetside other than its large scale gameplay, and if MAG taught us anything it's that this simply doesn't work.

Combat is frantic and guns have no attachment to the player since they all feel generally similar and scenarios often involve two players meeting and the one winning being the one who clicks first. After a while this just gets boring and repetitive. Lastly, although it is beneficial for the creators to advertise this game as "Free" it is a micro transaction game, meaning if you really want to get anywhere with it your going to have to fork out. To conclude, I'd just say it's shocking how some people would rather play this than decent FPS' like battlefield or Halo.

When the game does run it still has major problems. I managed to get enough cert points for the longest range sniper scope in the game. Turns out its completely Oh. Turns out its completely unusable because the world draw distance is shorter then distance the scope zooms to making the scope completely useless. Iv been in fights were I see our teammates dieing, I zoom in on my scope from the rear of the fight and see absolutely nothing.

An army I should have easily been able to see from my elevated snipeing spot behind our lines. Iv played Alpha Builds that had less bugs then this "finished" game. Oh god when will the bugs end? I've put up with it since release, but I'm done now. After the most recent game update the game has become unplayable for me. I highly regret the money I've spent on this game as things continue to grow worse.

In large battles I'm lucky to get fps when a month ago I was getting I have a Phenom II T and a It's ridiculous. Pros: Free. Base designs. Cons: Repetitive. Lots of traveling. Pay 2 Win. To sum it up It would be more rewarding if trying to level up wasn't so painfully slow. Also, the gun mechanics feel terrible. With the Pros: Free.

Luckily, this game is free and looks amazing If you like futuristic FPS with setting in 27th century, somewhere in the space, with unrealistic projectile weapons and unguided missiles like from WW2 then this game will suit your needs.

You may even try flying a machine which seems to have an antigravity engine but is controlled like biplane. If you like hugely unbalanced challenge with one side designed to win and one to loose then If you like futuristic FPS with setting in 27th century, somewhere in the space, with unrealistic projectile weapons and unguided missiles like from WW2 then this game will suit your needs.

If you like hugely unbalanced challenge with one side designed to win and one to loose then feel free to try it as you really don't have to pay for extra content which gives your opponents extreme boost. This game had potential, but SoE's pay structure ruined it. Anyone with skill who doesn't want to spend money on the game can't enjoy the game because it's a struggle to level.

Games with pay structures that affect This game had potential, but SoE's pay structure ruined it. Games with pay structures that affect direct purchase of gear and leveling just don't work and won't last. The graphics are decent, the game play isn't bad. But the weapon physics are dreadful, paying players get everything immediately and you're either dropped right into battle which for new joiners is a dreadful notion , or you're in the middle of frickin' no where with nothing around you and you can't jump on a vehicle because you don't have the necessary XP to activate one.

It's a decent shooter. Has a sense of Battlefield 3 injected with armored steroids with it. The factions are somewhat balanced: I played all three factions during the beta and kept a stable K:D for all of them. The New Conglomerate guns do a little bit of work though. Large scale battles allow you to choose from multiple sites to play from, and you have a variety of vehicles to fight It's a decent shooter.

Large scale battles allow you to choose from multiple sites to play from, and you have a variety of vehicles to fight with, if that's what you prefer. There are three major problems in my opinion: 1 It's not player friendly. There is no handson tutorial that shows you what to really do.

You are literally dropped onto the middle of the battlefield hoping you know what to do and who's who. An average player can get around certs per hour if they're in active battlefields, but you need to play a few of those hours to unlock one weapon. There are times where your whole screen flashes rapidly, risking problems prone to seizure. The stability of the servers during peak hours are horrible. Players will jump around and phase in and out, making it almost impossible to actually hit them.

There have been reports on some large servers that grenades, vehicles, and explosives dont actually explode. Abilities won't work. Granted, this game just came out and it's been pretty popular so far, but it really needs some work on the stability side.

Outposts are currently being worked on to have a more defensive fortress type layout instead of "whack-a-mole" location system, so that's another plus. Planetside 2 is one of those games that drops you in the battlefield without any experience or knowledge over what to do and how to do it.

You're often wondering where the action is going on, and when it's there you're powerless. I had to give it a three because, for a free to play game, it looks stunning, but it's a dead hamster hidden in a beautiful box. The game is really fun but, but it is far from perfect.. It needs more ways to get into combat faster. I do understand that you can spawn vehicles, and being on big maps is part of the fun, seriously. The size isn't the problem.

There also should be a variety of gametypes instead of going around and capturing bases. The level design is pretty good. The game is more fun IMO if you are on The game is really fun but, but it is far from perfect.. The game is more fun IMO if you are on the losing side. You see enemies more frequent and it gets pretty fast paced when you charge out of your base and attack the enemy. The shooting mechanics are excellent in PlanetSide 2.

I wanted to give it an 8. It has a lot of potencial with the metagame if they develop more tools for leadership. I dont play a lot of games too much. I always get bored a few months later. But with ps2 iam really addicted. Of course, sometimes you have moments of borings because a base take too many time to capture or you have to move METERS with your tank, buts it worth it!!! I really love this game. At first this game was really confusing when it first came out you had no much help and were pretty much launched into the deep end.

Since release however a lot more help has been added so if you played it once and got lost I suggest you try again. The game is massively open, it's like being on a every battlefield map sewn together but the map will tell you where the fighting is most intense so you don't end up capping bases with no resistance unless you like waiting for free points.

If you are not winning a battle at one base you can simply jump into a jet or vehicle and go somewhere else to fight. The environment is amazing and the game does look great even in low graphics, this does mean that you need a decent PC to play it which may be a disadvantage to some people.

The battles get big like over people fighting for a base which may sound great but sometimes isn't as fun as you think unless as they can go on for a long time without moving much ground.

You can also get a few friends a fly out in a bomber or some tanks which can be awesome as well. The vehicles are easier to use compared to other games but you can defiantly tell a more experienced driver to a noobie. Now to my problems with the game, the game is free to play but you guns and some of the upgrades are super expensive which can be a little annoying since there is so much to upgrade.

You can by gear with cert points and you get them from getting assists, kills and helping your faction take bases. I think this is a little high but they have started adding in sales now to make this more manageable.

The main focus of the game is to capture different locations and bases but sometimes this does get a little repetitive especially when there is not many people around to fight you or it is not an even fight.

Overall I think the game for free is really great and defiantly worth a try if you have a decent computer. I f you want to be serious at it I do think you need to spend some money but you can be competitive without if you put the time in. This game is totally undemanding. One of the worst games i have ever tried. Has a good concept, but they failed it as much as it is possible.

Game is good if you like vehicles. Playing infantry on this is a lost cause. There's a huge "cash grab" with item store, etcetc. If you are a CoD child, dont bother.

You will die a lot, and will whine and cry, because you are used to no-skill tiny corridor shooters. If you like larger size games, vehicle gameplay and tactics, this is the game for you. Children who are easily frustrated and think they are 'super leet' need not apply. Read the negative reviews here to see how idiotic you have to be to dislike the If you are a CoD child, dont bother.

Read the negative reviews here to see how idiotic you have to be to dislike the game. Basically every bad review is a butthurt 12 year old. Let me start out by telling what Planetside 2 gets right. The maps are large and made to feel like what a war zone should be like, and the sheer fact that the game is actually an constant everlasting MMO-FPS like promised is something mind-boggling.

That alone deserves praise from people all around, whether you like the game or not. But about right there is where the good times stop, Let me start out by telling what Planetside 2 gets right.

But about right there is where the good times stop, very abruptly. You spawn in for the first anywhere: you don't get to choose. You could end up lucky and spawn at a deserted base, or you'll get completely screwed over and spawn in the middle of hell with enemy fire hitting you from all directions. Either way though, you're still practically a sitting duck because you'll immediately have to go through the controls to learn how to PLAY the game.

I don't care who you are, a tutorial is ALWAYS a good idea for those that are new to the series and have no clue what the hell they're doing. Another major problem is that it is as repetitive as every single modern shooter with very little to no change.

The only change you may see is that you've been blown up by five tanks instead of five rocket launchers. Go to this base, shoot this guy, die because he's played more, go to that base, shoot that guy, die again, get in a "plane," crash because you weren't given a tutorial on how to fly, and then wait for another spawn, and so on, and so on until you get bored or until your computer mercifully crashes to save your sanity. The third problem of the game is it's major lack of story. Yes, there are three factions, yes it's on another planet, but which planet the game's on nobody knows.

Why the three factions are warring is a question only people majorly invested in learning the cannon know. Or who leads any of the factions is left to speculation as far as I'm aware. The game has less story than a game that doesn't look like it needs one i.

But the major, overall problem with almost every SOE Free2play MMO is their incessant love for in-game currency or real-money in-game purchases for better weapons. In other words, the game is a pay-to-win system where the rich get to use fancy weapons and hi-tech gear that can kill any player just by looking, while the new player just sits back and repeatedly slams his head into a wall because it's more entertaining. Overall, the game is a grand promise of grandeur and amazement marred by horrible design choices, a pay-to-win system, multiple glitches, hackers, and spawn campers, and NO story at all.

Yet, as it is a F2P game, you won't lose any money off of playing, so Maybe you'll like it, but I sure as hell wouldn't even begin to call this game good, let alone call it an MMO of the year. Planetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detail and still handle tons of players.

You might have experienced these type of battles over in Battlefield but Planetside 2 are on a much larger scale and I'm very excited to see future projects like H1Z1 using the same engine.

The gameplay is also Planetside 2 is an achievement. The gameplay is also good, the weapons are responsive, the controls are what you can except from a shooter and everything feels quite balanced. There are a lot of different weapons with tons of add-ons and a ton of camouflage to make it more personal but it all comes at a cost.

Planetside 2 is a grind, and this might be the only problem I have with the game but its a big one. Unless you're willing to pay real money to get a new gun, you gonna have to play an enormous amount or grind your way through with repetitive tasks.

The gun might be race and class-specific too. And I would never consider buying a cool camo before I got the gear I want, and this makes everything feel so out of reach. Other games using this type of f2p like Blacklight:Retribution does this a lot better. I think you should give Planetside 2 a try, all the features and buttons might be overwhelming at first so you might wanna check out an introduction on youtube before heading in. Just remember that in order to have the full experience, you gonna have to bring your wallet or all your free-time.

Its Great. Would have scored 10 but hackers are ruining the fun. Join a clan and get involved. You need a beast of a PC to run it on max settings but looks amazing. There is a lot to learn but its worth the effort. You dont have to pay to be the best player.

Most of you say graphics are out of 10 well thats because you computer is Overall its a well made game that you have to have skill in order to be the You dont have to pay to be the best player. Most of you say graphics are out of 10 well thats because you computer is Overall its a well made game that you have to have skill in order to be the best player. But, the game is really fun if you have a buddy or a platoon.

Since launch the game changed by a large amout. Most of the initial annoyances are gone, and the dev team is putting much work in it.

It's nice to see from such a large company like SOE that they listen to the fanbase, which rarely happens nowdays. It's a shame that the initial launch was rushed, but now the game is becoming what it should have been.

Planetside 2 can be summed up in two words: mediocre mess. I've played this game since release using only stock weapons and not spending any money on the game. While the start weapons are fine, the deck is stacked against you if you only use these weapons and not purchase or farm certs for "sidegrade" weapons. Which most, you will see for yourself if you trial weapons in game, are Planetside 2 can be summed up in two words: mediocre mess. Which most, you will see for yourself if you trial weapons in game, are flat out better than the starting weapons.

While not technically pay-to-win, you certainly are paying to win until your opponent has a comparable weapon. First time players will be overwhelmed by the massive battles which, to be fair, can be really entertaining. But you will also be overwhelmed by how much you'll be staring at the respawn timer. Starting with nothing, certification wise, puts you at a severe disadvantage from veteran players who have many vehicle, suit, and weapon upgrades that will test even the most patient player.

Using vehicles comes with a stupid high learning curve for flying and the worst ground vehicle physics of any game I've played; every ground surface acts like ice and a piece of debris will destroy a full health tank. Players rave how pretty the game is and how great the reload animations are, but I don't care about that crap and focus on gameplay. The game has its moments, but they are few and far between the frustrations of bugs and how shallow the game is.

Strategy is used as a selling point of the game, but the only real strategy is zerging. The base designs are terrible, and encourage this type of playstyle to conquer bases. Making the large battles stale and flat-out boring as you just sit and wait for the base to turn over; which take 5 to 10 minutes of just standing around waiting for capture experience.

The best way to play this game is with friends or in a large outfit to get the handle of things. There is a lot to learn and SOE added tutorials seven months late to help out new players. You'll certainly have more fun than playing solo and maybe the game won't get so boring so quickly. Best way to get certs? Get the cheese weapons as soon as possible. This game caters to and encourages cheese play to farm certs the fastest.

Farming or buying a shotgun, SMG or other cheese weapons like the AV turret will bring in a stupid amount of cert points and make you into a Planetside 2 all-star. Planetside 2 could of, no, should of been a great game. But it's just a short-sighted, cash grab, cert farm that is hemorrhaging players even though it's a free game. They've merged like 6 or 7 servers now, and I would be surprised if there wasn't at least 3 more by years end.

I rated it an 7 due to overall playabliity and enjoyment. But other than that it's pretty solid. Yes there are several older critiques of this game that are negative, but by and large a lot of the quote game breaking mechanics have been I first have to confess, Planetside 2 is the first FPS I have ever tried.

For me, the average player who is older and has less twitch skill, I gotta say it's a blast to run. One improvement off the bat is the player tutorial in the beginning.

It will allow beginning players to get a feel for the controls and basic level mechanics. This didn't exist untill recently so the dev's did right on this. Without it, the learning curve is pretty ugly. If you are new to this game, take the tutorial, it's worth your time and effort. There are several player made tutorials out there to help you as well. The vast scenery: You feel you are on a real world. Terrain does matter.

The hitch though is that anything beyond a 45 deg angle, you will waste valuable time bunny hopping up. Even then, it isn't gauranteed. Still, being able to shoot from diffferent angles and diffferent approaches is pretty epic in my book.

Getting the drop on some one from a high angle or from cover is fantastic. Weapon mechanics: I like the challenge of dealing with bullet drop and cone of fire accuracy issues.

Keep moving, don't sit in one spot for too long and you have a decent chance of getting into a solid fight. Now, I will say that some of the factions are out of balance power wise, but if you are with an outfit that has solid tactics, you can still crush your enemy.

Vehicles: Pilot everything from ground to air wish they had water but that ain't coming, deal with it. This puts 3 dimensions into the combat field. It makes you get really aware of your surroundings if you want to live past 3 minutes.

The variety is pretty solid: tanks, scout vehicles, personnel carriers, fighter aircraft and troop transports. You can customize them as you need for specific effects. Scope of battles: Might be a squad skirmish Taking and defending objectives give specific advantages to the winners, locking down a continent even more.

Tactics both at the personal and stratigic level count. No, you can't 1 man rambo it, you need teamwork. But bounding and suppression fire help when people coordinate and work together. The epic scenery from desert, to frozen to forest to jungle is just massive. Gear: you unlock modifications and upgrades through spending cert points. It can be a grind for the beginner, but get with some vets they will share with you strategies for getting more certs faster.

It isn't nearly as harsh as it was during opening phases. Gear isn't game breaking though it does give slight edges which can save your butt in really tough fights. Even still, as a newbie player I've knocked down people with maxed gear through use of movement and tactics.

This is something I love. Now you can buy swag gear from thier depot. Mostly it's just cosmetic stuff for fun. There are weapons that you can buy, but none that convince me of pay to win. Of course, that remains 'on-the-air' for the future, as some future changes might alter the player base count negatively. I believe that Connery has been less active for a while but generally server populations seem fairly stable from like a year ago.

Cinnamon , May 5, Don't expect anything different or better, infantry combat is still ok, everything else is just terrible.

RockPlanetSide2 , May 5, The game is as vibrant as the salt is strong. We're lucky enough to attract players from all over the world. Asian prime-time is California morning, so if you have a life, it's great to find action before the family wakes up.

I would echo the warnings re: some major game changes coming. Today is the longest wait ive ever had getting into a classic dungeon since I started playing. Either my server is dying or players have lost interest. But think about that? A big Company with focus would have fore seen that… Especially Blizzard. There is a steep drop off with them, its quite obvious.

From what I have gathered over the years is that WoW has always had a rather basic and crappy engine to begin with graphics wise and all that mumbo jumbo. It is strange then that the large scale PVP encounters do get so laggy if that is the case. The lagg is definitely an issue doing WQs and such with WM on. You might want to cancel the queue and re-do it.

I have a couple times. I was adding it all up.



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